Monthly Archives: September 2012

Under the Hood: The Debug Settings

It’s not that every conversation in Second Life turns to Debug Settings, but every conversation about Debug Settings draws everyone’s attention. It’s like getting a car and poking around under the hood, we are afraid to experiment. We pay attention and take notes, and try to remember the tips that are shared.  I have collected a fair number of tips and arrange them in reference to why you might use them.

For a comprehensive list of Debug Settings, check out the Second Life Wiki. Berry did a recent post featuring her favorite Debug Settings.  If you have more debug tips, please add them in comments. I would love to add them to this list.

Update: Lette Ponnier wrote a response providing some context and clarification about how some of these settings can reduce performance. I agree, when I am not taking pictures, I change many back to default since I don’t need that level of detail anymore. I had thought that the categories provided enough context to make that clear, but value her clarification.

Mesh is not showing up properly

  • Meshbytespertriangle: 128
  • Meshmaxconcurrentrequests: 128
  • MeshminimumByteSize: 1

Sculpts are not showing up properly

  • RendervolumeLODFactor: >3

Building

  • MaxDragDistance – limit how far a select prim can run away
  • UISndObjectCreate – Leave it blank to make the build sound go away.

In-world Experience

  • PlayTypingAnim – False (turns off typing)
  • The camera and focus offset settings for a more realistic experience (see Nalates article)
  • NearMeRange=sets the search range for nearby avatars
  • Inventory Linking = True (allows you to paste links to inventory)
  • RenderUnloadedAvatar – Load avatars in your view.

Machinima

  • ZoomTime = increasing this makes the camera move more smoothly

Photography

  • YawFromMousePosition = 0 (stops your head following the mouse around the screen!)
  • RenderAutoMaskAlphaDeferred=True (Use alpha masks where appropriate, in the deferred (‘Lighting and Shadows’) graphics mode)
  • RenderAutoMaskAlphaNonDeferred=True (Use alpha masks where appropriate, in the non-deferred (‘Lighting and Shadows’) graphics mode)
  • RenderDynamicReflections=True – makes shiny objects reflective (unsupported graphics feature that will crash some folks and isn’t exactly bug-proof)
  • Render Glow = Sometimes you want to turn this off because the glow washes out your photo. However, it does not always get rid of all the glow for some reason.
  • RenderGlowResolutionPow – lower this number to reduce the glow
  • RenderDynamicLOD – Set it to “FALSE” to get a more natural distance in a landscape.
  • Torley Linden has an overview of all sorts of settings for photos.
  • Depth of Field settings and camera tilt from Second Life Wiki

Performance

  • RenderAppleUseMultGL=True (The default it False but for Mac users on new machines, it should be set to true)
  • ToastGap = 0
  • RenderFarClip = allows you to enter draw distance numerically instead of with a slider. Sometimes setting this to 0 and then back up can make a slow-rezzing place rez faster.
  • noinventoryLibrary=True – gets rid of the Inventory Library


It’s 3PM So It Must Be Zenith

sept26_003

Chic Management’s new monthly showcase FAIR has a clever organizing framework. Each monthly showcase is limited to twelve designers each of whom are assigned an hour of the day to serve as their inspiration. It’s a lovely conceit and for many of the items, I could see how the time of day inspired their design immediately. It is fun to walk the clock and try to figure out if I can follow their train of thought. Some were less successful than others are making an obvious connection to their time of day, but I like the challenge and seeing their efforts to meet it.

Miffyhoi Rosca of Zenith was assigned 3 PM and coincidentally, I am typing this very sentence at 3:01 PM. I can’t quite make the connection between the time of day and the off-shoulder sweater, but I certainly can make a connection to the sweater. It comes in three colors and also has matching socks that I did not put on. It’s comfy and cozy and so chic at the same time.

Continue reading

Party Dress Extraordinaire

sept25_008

Oh my! The minute I saw the new Marleen dress from Gizza, I knew I had found the party dress to end all party dresses. With its knife pleats dancing to my every movement and the riot of flowers at the neck, it is fun, frilly and altogether fabulous.

Continue reading

Sepulchre by the swamp

MiaSnow's new wonderful skin

MiaSnow’s new Zombish skin is shockingly beautiful. What the hell does that say about me? “Gee, I look great dessicated” ? Stop giving me strange complexes, Ms. MiaSnow! I especially love the detail on the dry, lifeless lips. Great job! Along with the partial death, I’m wearing MiaSnow Dead Eyes and a nice frock from Milk Motion. Perfect for an autumn day in the swamp.

And this cool dress from Milk Motion

Eyes: MiaSnow eyes – Dead amber
Horns: Plastik Druzi Horns / double – sunlight
Skin: MiaSnow Skin – Zombish
Hair: Lamb Oleander – moss
Nails: Mandala short nails
Jewelry: Nomine DopeSick
Dress: Milk Motion tea party long dress — blue/yellow

Pearly

The title of this post alone should tell you that I’m really excited to have the rare pearl stag necklace from Flightless’ gatcha at the Arcade! Anyway, not much to say about this post; it’s based around the necklace.

On Till:

  • Skin: The Body Co. – Sky
  • Ears: Aitui – Stretched Ears 2″
  • Hair: Raw House – Sorcha
  • Facial Hair: Zovo – Beard
  • Necklace: Flightless – Stag (From the Arcade Gatcha)
  • Bracelets: League – Wanderer
  • Septum Ring: Aitui – Circular Barbell
  • Vest/Shirt: Sey – Gilet
  • Pants: Pumpkin – Tight Pants
  • Shoes: Super Kingdom – Slip-ons

Poses by Del May

Non, Je Ne Regrette Rien

sep24_006

Edith Piaf would have worn the Grimilde dress by Donna Flora.

Non, rien de rien
Non, je ne regrette rien
Ni le bien qu’on m’a fait
Ni le mal; tout ça m’est bien égal !

Non, rien de rien
Non, je ne regrette rien
C’est payé, balayé, oublié
Je me fous du passé !

Continue reading

It’s FAIR to Fool The Eye

Fool The Eye_001

Trompe Loeil has released a gorgeous new bed – called Morning Light Cupboard that is cozy and makes me READY for cold weather, for the FAIR event. It comes in a variety of colors to suit your decorating needs, but I fell in love with the White Peony which has a very wintery window to look out of. Continue reading

It’s Only FAIR

FAIR - L'ACCESSOIRES

Purple Moon Meryl Gown in Red

I am wearing a gorgeous, sleek and sinuous gown from Purple Moon that I picked up a FAIR – the newest event from the Grande Dame of event-planning, Keira Seerose. After the massive and highly successful Vintage Fair, I swear I heard Keira say something about taking it easy and semi-retiring from event planning. However, the better you are at something, the harder it is to give it up. It must have been impossible for her since Vintage Fair ended in late August and here begins FAIR in late September. Backslider!!

Continue reading