Dusk in Paradise

0526_002I stopped off at Paradiso, an enchanting sim that closes on May 30th. This is a sim where you can imagine meeting fairies, unicorns and other ethereal creatures. I, however, was very substantial in this lovely halter top from [NV] and skirt from Maitreya.

0526_003I love this sim, so very beautiful and romantic. I used the sim’s regional settings for the pictures, however they left my avatar completely in the dark, so I attached a projector to illuminate myself – not a face light, mind you – a projector with a light leak texture to complement the sim’s colors. I spent far too much trying to figure out which direction the projector was pointing before remembering that I had deselected “Render Attached Lights” long ago to avoid being blinded by other people’s face lights. Once I remembered that, it was good to go.

0526_001I added these fabulous mod boots from Hucci. They are color change and I went for the teal to complement the top.



This top is gorgeous. I love the print and love how easy it was to find something to wear with it. {NV] produced it for the fashionart fair along with drop-crotch loose pants that are a bit too hiphop for me. With the mini-skirt, it becomes very 70s mod.



I added some earrings and a bracelet from Kunglers. The skin is Clef de Peau’s Julia and the hair is from Dura.

Store info at Blogging Second Life
Poses: oOo Studio
Skin: Clef de Peau::Julia::T1 Base Ginger
Tattoos: Clef de Peau::Julia::Lipstick Fuschia
Clef de Peau::Julia::Cocktail Make up 1
Eyes: [UMEBOSHI] Eon eyes Duo Green (med)
Lashes: Lelutka
Mani/Pedi: SLink Mesh Hands & Feet with FLAIR mani applier
Hair: *Dura-Boys&Girls*46(Mocha)
Clothing: [NV] Hayleigh Top @ fashionart
Maitreya Mini Skirt * Vivid Leather Raspberry
Shoes: ::HH:: Hucci Ellamar Boots – Collection (S)
Jewelry: (Kunglers Extra) Amanra Silver
Location:  Paradiso 

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One thought on “Dusk in Paradise

  1. seicher rae

    Another great post! I’d like to know more about that projector. I followed the link you provided. So, do you create a prim (block, sphere, cylinder?), put one of those textures they show on the website in little rectangles, set the prim to a be a light source and wear it? Or am I totally not understanding the process?

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