Way back in January, I saw a fantastic tutorial by Graphic Dix for Modavia Fashion Marketing on using Second Life’s water in an innovative way to capture reflections. We’ve all stood on the bank of a river or waded into the ocean and admired our reflections, but he took it to a new level.
I wanted to do something similar and experimented a little bit and ended up going in a slightly different and, perhaps, easier direction, though achieving the same effect. I began by finding a texture, in this case some mossy pavers from Zooboing Creations. I made a copy of the texture and using a big soft-edge eraser, I erased part of it, leaving it open alpha areas.